I was fortunate enough to be able to play around with the latest DK2 Oculus Kit with two upcoming SciFi Spaceship Games at this year’s EGX Expo on Thursday and Saturday. Just wanted to provide some quick thoughts on the difference between Elite and EVE.
After 2 years of waiting I was finally able to play EVE Valykire, Below is my rendition of the events leading up-to this experience.
We waited in the Queue for what seemed like 40 Minutes, I was fortunate enough to chat with the head of the EVE Community about EVE: Valykire. He explained that the game has changed quite a lot since it’s first alliteration. Originally running on Unity for the Prototype the latest build is using Unreal Engine 4, The mode on display used hybrid ships not currently present in the EVE: Online Universe. The Game-mode was a 3v3 Team Death Match. As I got onto my seat I put the Oculus Rift onto my head. I could hear the manager saying “One Moment while I put your headphones on.” Then I was fully immersed in what can only be described as a SciFi Lover’s dream. Inside a spaceship ready for launch! Looking around I could see shading and lighting reflecting thought my eyes. I felt for the first time fully immersed in the game as the engine in-front of me materialized. Once I was in the Game I started to dog fight with 3 AI’s. To lock onto a target I simply had to look in the direction and press a button to release the rockets. This was absolutely awesome. I was doing barrel rolls and while doing them i started to feel motion sick my brain was sending signals to my head that I was in a spin while at the same time I consciously knew I was motionless, Over time the motion sickness had worn off. I finally got a Kill after 4 Minutes and my oh my was it wonderful. When the game ended I felt as If i wanted to cry. CCP has nailed this Oculus Demo.
The Awesome Guys over at Tested demonstrating the true power of Elite: Dangerous with DK2.
After waiting in the Queue for around 30 Minutes I was greeted by a Community Ambassador for ED. He explained how the HOTAS setup worked with the basic control schemes, He then loaded the basic combat scenario from Elite: Dangerous Campaign Mode. I then put the Oculus Rift on, This time I noticed that the resolution for Elite:Dangerous on the tester kit was lower resolution than EVE: Valkyrie. I then noticed a enemy ship spawning on the asteroid belt switching on the thruster I went in pursuit of the enemy which had been auto spotted by my community ambassador. For 5 minutes I was battling between asteroids attempting to locate the single enemy. Finally i locked on and started to thrash the enemies external shielding which was beautifully detailed, Finally after what seemed like 2 minutes the ship’s shield went offline and I could start to get to work on the AUX engines followed by the rear engines. The ship then exploded into a thousand pieces and the community ambassador said the mission was over and congratulated me. Overall this was a great first experience for anyone new to the Elite Franchise.
Virtual Reality is becoming a bigger, better reality. By adding new depth into games that previously required addtional input for once you can be part of a bigger, better and faster experience. My only concern is that developers should include the other options so that those whom cannot use VR headsets due to a disability or for any other reason can do with free choice. Elite: Dangerous already does this however EVE: Valkyrie is VR only. This meant that some of our team couldnt experience the game that is EVE: Valkyrie.